Are games the future of journalism?

Video games are being purported as “the future of journalism” by one researcher, who has been studying the role “newsgames” have to play in people’s understanding of current events.

Ian Bogost, writing in New Scientist, claims that videogames’ ability to “simulate rather than describe the world…reinvent journalistic principles through their design, using current events, infographics, puzzles, community action and more”.

Pointing to current examples such as Burger Tycoon (where, “despite its cutesy graphics, it paints a striking portrait of how the business models of multinational food conglomerates can compel corruption”) and Escape From Woomera (“a documentary game that draws on the traditions of investigative journalism”) Bogost argues that videogames “offer a truly new way for journalism to contribute to civic life by amplifying the how instead of the who”.

“Videogames offer models of how the world works and how it might be improved, rather than skin-deep stories about what ails it. That’s why the best journalism of the future might not be read, but played,” suggests Bogost.

(Source: New Scientist)




“Before we all sink into a slough of digital dystopian despair, it might be worth considering this: is this a sign of the strength, not weakness, of revelatory journalism in the digital age?”

Charlie Beckett, director of POLIS at the London School of Economics, reacts to news that the UK government forced the Guardian into destroying hard drives that contained information leaked by Edward Snowden.

(Source: POLIS)


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